Create games on Roblox using Lua programming. Learn game logic, asset workflows, player interaction, and ethical monetization strategies. Build actual games while learning real programming skills.
Variables, functions, tables, control structures, and Lua-specific concepts
Interface, tools, workspace, terrain, lighting, and building basics
Movement, collision, spawning, health systems, inventory, and core gameplay
Events, services, remote functions, data storage, and game state management
Game passes, developer products, ethical monetization, and community guidelines
Build a classic obstacle course game with checkpoints, respawning, and completion tracking. Learn basic building and scripting.
Create a combat game with weapons, health systems, leaderboards, and respawn mechanics. Master game logic and player interaction.
Build an idle game with currency, upgrades, automation, and data persistence. Learn advanced scripting and economy systems.
Create your own unique game with custom mechanics, UI, quests, and monetization. Apply everything you've learned.
This course teaches game development skills but does NOT guarantee game success or income.
Creating successful Roblox games requires skill, creativity, marketing, persistence, and luck. Most games don't become popular or generate significant revenue. Game monetization depends on player engagement, which is unpredictable.
We teach you how to build games and use Roblox's tools, but game success depends on many factors beyond our control including game quality, market trends, competition, and player preferences.
This is an educational course about game development, not a guarantee of financial outcomes.